A computer game genre (most popular in the 1970s and 1980s) where the player directs the character by typing commands.
Sinònims
Examples for "if"
Examples for "if"
1Government sources said the debate would continue into next week if necessary.
2He said, however, he'd be open to a public vote if necessary.
3Ardern said people also needed to start working from home if possible.
4Mr McSherry said Wellington Water had teams available if new problems arose.
5Sponsors are, however, protected from market risk if a deal goes wrong.
1The power of interactive fiction is there's more than one solution.
2Trump's populist appeal in the US is this interactive fiction.
3In interactive fiction, they can be all of that.
4How did you arrive at children's interactive fiction?
5Enter All Your Time-Tossed Selves, a brief and free piece of interactive fiction made in Google Forms.
1Colossal Cave was actually one of the very first text adventure games.
2Adventure, the original text adventure game by Will Crowther and Don Woods.
3Zork was one of the earliest and most famous text adventure games.
4Zork, the Great Underground Empire, one of the first and best-known text adventure games.
5The result was 1983's Le Vampire Fou, the first text adventure written in French.
6I have a soft spot for text adventure games but good ones are hard to find.
7His cover letter was a self-referential text adventure about his own efforts to secure his dream job.
8Some people might call that a short story, but I called it a " text adventure".
9If you can, it's a text adventure.
10But after playing Sierra's illustrated text adventure Mystery House, he decided to write a game of his own.
11A new short-form text adventure by Michael Lutz plays off of this surprisingly ubiquitous piece of playground balderdash.
12Most old text adventure games were pretty self-explanatory, so I'd never actually bothered to read the Zork instruction manual.
13King's Quest combined the best of early text adventure games with pioneering graphics for IBM's latest computer, The PC Junior.
14His second documentary, Get Lamp, set to debut this week, examines text adventure games through interviews with developers, designers and players.
15To celebrate Halloween this year, former Game|Life contributor Susan Arendt has written a text adventure game, dubbed Phantom of the Arcade.
16If you look at text adventure contemporaries, you find games in which you can turn in four directions and shoot at a ship.