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Congratulations: you now have a perfect replica of a tabletop arcadecabinet.
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And then my wife said "I'm pregnant" (for the first time) and the arcadecabinet took a backseat.
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But it's been like 23 years since the game first began as an arcadecabinet in '92.
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But not everyone has the time, money, or skill (or any combo of the three) to build an arcadecabinet.
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It's initially free, albeit with micro-transactions: In fact, it appropriately kicks off with an arcadecabinet -the birthplace of the gaming micro-transaction.
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I played Nium in a custom arcadecabinet, with a high-def screen overlooking three buttons and a joystick straight out of the '80s.
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But its biggest problem is the controls: It uses an on-screen virtual joystick and buttons to replicate the arcadecabinet setup of the original.
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There'll even be a Collectible Stranger Things 3 arcadecabinet for Xbox fans complete with 1985 Windows logo for added authenticity.
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A while back I wrote about building my own arcadecabinet (it's 98.5% done -almost... almost... there...) using the Build Your Own Arcade book.
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The sprawling environment in GTA: San Andreas is littered with arcadecabinets.
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Readers of a certain age might recall pouring coins into Dungeons & Dragons arcadecabinets.
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On the dungeon boards you'll see images of coins, abandoned weapons, skulls... and some arcadecabinets.
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An ArcadeCabinet in Every Home!
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It's also nice to know that arcadecabinets are still rolling off assembly lines, albeit at a much slower rate than 20 years ago.