We also have nineteen countermissiles, and all four of the launchers read green.
2
At the moment only thirteen countermissiles were fully operable.
3
Fifty-seven of them burned straight through the cruiser's best EW efforts, and countermissiles zipped out to meet them.
4
Stand by countermissiles... fire.
5
Active antimissile defenses consist of countermissiles, laser clusters, and (in navies further from "state of the art" hardware) autocannon.
6
There was a muted double flash on the tac as two of the missiles slammed into the countermissiles and were destroyed.
7
Countermissiles began to fire, sporadically at first, then in greater and greater numbers.
8
Countermissiles on the cruisers, autocannon on everyone else.
9
"Slightly better ECM, I think, but our countermissiles handled them just fine."
10
Countermissiles are much smaller versions of shipkillers, with more limited endurance and no warheads but capable of even higher acceleration.
11
"Similar countermissiles as ours, with about a thirteen-hundred-klick range, and similar autocannon loads."
12
"Countermissiles and autocannon standing by," Woodburn confirmed.
13
No countermissile could stop a capital ship graser or laser.
14
The countermissile dramatically reduced the effectiveness of shipkillers.
15
The pure fusion warhead might have had more disruptive consequences if the impeller drive countermissile had not appeared on scene in 1701.
16
Thirty-five broke through the countermissile envelope, and last-ditch laser clusters trained onto them, firing desperately, trying to kill them before they reached attack range.